Baldurs Gate 3 Evil Playthrough: Guide

In a Baldurs Gate 3 Evil Playthrough, numerous malevolent choices are at your disposal, particularly if you wish to embody an evil character. These decisions hold the power to significantly alter the game world surrounding your character. By opting for malevolent actions, players can observe how outcomes diverge from a more benevolent and just approach. While some companions in Baldur’s Gate 3 may not approve of these actions and might even depart from the group, players won’t face penalties and can continue progressing in the narrative, even if they adopt an evil demeanor. In fact, right from the outset of the game, players can unleash chaos in Act 1, within the initial moments and hours of gameplay.

In the beginning of the game, players can choose to do things that may not be morally right. These choices will gradually make them feel more involved in playing as a villain. These actions can range from assisting bad people to simply killing innocent people. These actions often have an effect that is connected to what was done. The good things about being evil in Baldurs Gate 3 Evil Playthrough are that you get to see the world in a unique way and see how your friends react to your choices. This can also change how Baldur’s Gate 3 ends, which could make players want to play the game again.

Save Nere

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Saving the true soul in the Grymforge in the Underdark is often just a way to reach a goal. The right thing to do in Baldur’s Gate 3 is to kill Baldur and remove his head as proof for Sovereign Spaw. Sovereign Spaw wants revenge for the killing of other Myconid circle members. A good plan to handle him is to save him from the room
he is trapped in, which will also save some small magical creatures called gnomes – but it might make Nere very mad and he may hurt one of the gnomes. Instead, players can decide to save Nere and support him. The ethical issue with making such a decision is that Nere is really bad.

He believes that one race is superior and supports slavery, which is a very cruel act. Nere is extremely cruel and will murder anyone he finds unlikable. Additionally, he strongly follows his religion and thinks he is a special leader, so he feels he should be treated better than others because of this. Helping him can be useful later in Baldur’s Gate 3, but if players want a good character, it’s not worth it. If someone is choosing to play as a villain, this can be a great option to develop their character.

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Become The Myconid Ruler

Baldurs Gate 3 Evil Playthrough: Guide

Another bad thing to do while in the Underdark is to assist Sovereign Glut in taking over the current Myconid group and remove Sovereign Spaw in Baldur’s Gate 3. Spaw is a nice and fair person who is happy to have the character around and will give them a reward if they kill Nere and bring back his head to help in Grymforge. Glut lost his group and was welcomed into Spaw’s group of Myconids, even though he still felt lonely. However, instead of feeling lonely, he decides to solve the problem by killing Spaw and taking over as the leader. It is wrong to help Glut, especially after getting to know Spaw.

Furthermore, assisting the potential coup is also engaging in a somewhat imperialistic way of playing the game by getting involved in politics that are unrelated to the character. It is difficult to determine how bad something is because different people may see it in different ways. However, in the game Baldur’s Gate 3, if a Paladin helps Glut, they are breaking their promise and making a bad choice. This goes against the theme of playing as a villain in the campaign.

Attack The Emerald Grove

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In Baldur’s Gate 3, one of the clear and obvious bad choices you can make is to join the goblins led by their leader, Minthara, and attack the Emerald Grove and the people who live there. The goblins want to get rid of people who do not obey the Absolute, and it is wrong to support their actions.
The Emerald Grove has many people who had to leave their homes and are now living there temporarily. They love nature and prefer to live in peace, without fighting or violence. If players don’t understand or care about this way of life and decide to destroy it instead, they are making a very good choice for an evil playthrough.

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If players choose to do terrible things, they will make some of their friends unhappy, but they might be able to have a romantic relationship with the scary Minthara in the end. The person in this story is very mean and racist. They follow their religion very strictly and will do anything to show their devotion, even if it means killing innocent refugees. So, having the person as a friend and partner would be a good fit for playing the role of a bad person in a game. Minthara is a really good character to be in a romantic relationship with even though she doesn’t show much emotion. Some people think she is the best bad partner in Baldur’s Gate 3.

Help Auntie Ethel

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When you first meet Auntie Ethel in Baldur’s Gate 3, she may appear kind and gentle. However, she quickly reveals her true nature. While they are exploring the nearby bog, they might come across Mayrina’s brothers having an argument with her. They could decide
to assist her without realizing who she truly is. In simple words, after a few minutes, it becomes clear that she is an old and ugly woman who has taken Mayrina against her will (even if Mayrina went to her on her own). When we look closely at the place she controls, we can see how mean she is. This is especially true when we find out about the other characters she put a curse on.

Auntie Ethel is not a nice person. She enjoys hurting and tricking people who ask for her help. She changes what the characters want and need in order to make herself happy, either by killing them or making them go crazy. If players decide to support the witch despite knowing what she is like and how she treats her people, then they are making a good choice for a wicked roleplaying adventure in Baldur’s Gate 3. Actually, even after fighting against her, players have the choice to let her live. However, this choice is not honorable and can be seen as a bad act.

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Kill The Owlbear Cub

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When players are exploring the areas near the Blighted Village in Baldurs Gate 3, they might come across a small cave. Inside the cave, they will find a mother owlbear who is bravely protecting her baby. Players have two options: they can walk away and leave the owlbear alone or they can kill it right away. However, it doesn’t really make a difference because the owlbear will be killed regardless, either by the players or by a group of goblins. However, deciding to kill an animal is a very terrible choice because there is no valid reason to take the life of an animal that just wants to find a safe place and be calm.

What could be worse is to kill the tiny and defenseless baby owlbear in Baldurs Gate 3 after letting it see the inside of its mother. Being mean and bad is really important if you want to play as a bad character in a game. It’s not a good thing to do, though, especially in the beginning of the game, even if it doesn’t affect the story too much. Players have another choice. They can let the goblins take the owlbear cub and then kill it later out of revenge.

Final verdict

Undertaking an Baldurs Gate 3 Evil Playthrough presents players with a distinct and morally complex journey. This guide has furnished in-depth perspectives, tactics, and advice to assist players in navigating the shadowy and perilous route within the game. As you make decisions that align with the darker aspects of morality, the insights provided in this guide will equip you to wholeheartedly embrace the malevolent playthrough and its repercussions in the world of Baldur’s Gate 3.

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Kaab Siddiqui
Kaab Siddiqui

Kaab is a passionate writer, gamer, and anime enthusiast, drawn to the rich storytelling that defines games, anime, and films. This love for immersive narratives has shaped my career and continues to fuel my creative pursuits.

As a gamer, Kaab is captivated by titles like Elden Ring, The Legend of Zelda: Breath of the Wild, Cyberpunk 2077, and Final Fantasy XV, each offering unique worlds and stories that resonate deeply with me. In the anime realm, series like Attack on Titan, Demon Slayer, One Piece, and masterpieces from Makoto Shinkai have profoundly influenced my perspective on storytelling.

Beyond my love for games and anime, I channel my creativity as a designer at a creative agency, blending narrative elements with visual design to craft compelling and impactful projects.

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